For Nintendo fans, nan Metal Gear franchise has agelong been just retired of reach, pinch Konami dangling nan metaphorical carrot pinch one-off releases specified arsenic Metal Gear Solid: The Twin Snakes connected GameCube, Ghost Babel connected Game Boy Color, and Snake Eater 3D connected nan 3DS. After decades of neglect, however, Switch owners tin now rejoice, arsenic we’re not only getting one, but five games from Hideo Kojima’s Magnum Opus (plus a mates of nosy non-canon extras thrown successful for bully measure). The question, however, is whether this compilation – dubbed Master Collection Vol. 1 – is really worthy owning.
The bully news is that, yes, this is much aliases little a beardown practice of Metal Gear’s history from 1987 to 2004, encompassing everything from nan original MSX2 merchandise of Metal Gear to nan critically acclaimed prologue, Metal Gear Solid 3: Snake Eater. For newcomers especially, nan postulation is simply a convenient measurement to acquisition a important chunk of nan Metal Gear saga, but location are admittedly respective drawbacks that dull nan radiance connected what could (and should) person been an easy slam dunk for Konami.
Looking astatine nan games first, what precisely is included here? Well, you’ve sewage nan MSX2 versions of Metal Gear and Metal Gear 2: Solid Snake, past Metal Gear Solid, Metal Gear Solid 2: Sons of Liberty, and Metal Gear Solid 3: Snake Eater. Additionally, nan NES games Metal Gear and Snake’s Revenge are included successful nan prize material; these are considered non-canon arsenic bid creator Hideo Kojima wasn’t progressive successful their development, truthful to spot them present is simply a pleasant surprise. Konami has been particularly generous pinch nan Metal Gear Solid trilogy, including aggregate location releases for each crippled on pinch nan VR Missions, Special Missions, and Japan-only Integral merchandise for nan original PS1 classic. In short, there’s rather a batch to descend your teeth into.
Are they immoderate bully to play, though? Well, location are respective factors astatine activity here. Crucially, it will dangle connected conscionable really tolerant you are erstwhile it comes to ageing software. The Metal Gear franchise, for each its ingenuity, has ne'er boasted nan astir elegant power scheme, and this is much evident present than ever before. Simple tasks for illustration peeking to nan near aliases correct erstwhile hiding successful a locker require you to contort your fingers into unnatural positions to property each nan basal buttons. For veterans, this is each par for nan people and apt forms portion of nan franchise’s charm, but newcomers will beryllium perplexed by immoderate of nan mechanics connected display.
The different facet is, of course, performance, and this has been a taxable of overmuch statement and consternation up of nan compilation’s launch. When it comes to nan MSX2 and NES games, these tally precisely really you’d expect, truthful there’s nary request to interest astir those. The original Metal Gear Solid is besides beautiful overmuch identical to its first PS1 release, warts and all, displaying nan image successful a 4:3 facet ratio astatine 30 frames per second. Could it person been upgraded successful immoderate way? Sure, but this is astir arsenic authentic an acquisition arsenic you’re apt to get, truthful we’re not going to interest ourselves excessively overmuch pinch what could person been.
As for Metal Gear Solid 2 and 3, however, Switch owners person undoubtedly been fixed nan short extremity of nan instrumentality successful this collection. To clarify, these versions are based connected nan 2012 HD remasters from developer Bluepoint Games, which ran astatine a rock-solid 60FPS connected Xbox 360 and PlayStation 3. While this capacity has been maintained connected different platforms for nan Master Collection, nan framework complaint has taken a deed connected Switch, pinch nan PS2 games moving astatine 30FPS. In principle, this is incredibly disappointing fixed nan property of these games and nan truth that nan Switch is much than tin of pulling disconnected 60FPS gameplay, but nan reality is that nan games still consciousness beautiful bully to play regardless. That’s not to trivialise nan rumor for those emotion stung by Konami’s decision, but we sincerely uncertainty that galore will moreover announcement during moment-to-moment stealth gameplay.
That said, we’re hopeful that Konami will spot immoderate consciousness and update nan games successful nan adjacent early to bring nan framework complaint successful statement pinch different platforms. The logic we opportunity this is that Metal Gear Solid 2, successful particular, does deed 60FPS astatine circumstantial points; namely erstwhile power is taken distant from nan player, specified arsenic transitioning from 1 area to nan adjacent and opening/closing lockers. It’s brief, but it’s there, and hopefully, pinch a spot of jiggery-pokery, Konami will beryllium capable to propulsion it off.
In summation to nan games, Konami has besides included a big of extras to dive into, including screenplay books, maestro books (which are elaborate manuals that see immoderate history of nan franchise), soundtracks, and schematic novels. The existent contented included present is genuinely awesome and it’s a awesome measurement for newcomers to excavation into nan overarching story, but locating everything tin consciousness for illustration a spot of a chore.
Strangely, Konami has seen fresh to divided nan postulation into 5 abstracted apps connected nan Switch. You’ve sewage 1 for each of nan Metal Gear Solid games, 1 for nan MSX2 titles, and a 5th specifically for prize content. Some other material, specified arsenic nan maestro books and screenplays, tin beryllium recovered successful nan crippled apps themselves, but nan schematic novels and soundtracks are separated into nan prize app on pinch nan NES titles. It’s not a woody breaker, by immoderate means, but why Konami didn’t conscionable collate everything nether one, convenient tile is baffling. Then again, there’s thing inherently satisfying astir seeing each 3 Metal Gear Solid games connected nan Switch location surface pinch Yoji Shinkawa’s unthinkable artwork.
What’s besides disappointing pinch nan position is conscionable really galore further downloads you’ll request to complete if you want nan full package. Extras for illustration schematic novels and moreover definite connection options are locked distant down optional downloads, and you’re going to request rather a batch of free retention abstraction if you want perfectly everything installed. Physical enthusiasts will besides request to support successful mind that nan cartridge itself only houses nan MSX2 and NES games, truthful if you want to play immoderate of nan Metal Gear Solid titles, you’ll request to download them.